| Line | Branch | Exec | Source |
|---|---|---|---|
| 1 | /* -*- c++ -*- */ | ||
| 2 | /* | ||
| 3 | * Copyright 2013, 2014 Free Software Foundation, Inc. | ||
| 4 | * | ||
| 5 | * This file is part of VOLK | ||
| 6 | * | ||
| 7 | * SPDX-License-Identifier: LGPL-3.0-or-later | ||
| 8 | */ | ||
| 9 | |||
| 10 | /*! | ||
| 11 | * \page volk_32f_invsqrt_32f | ||
| 12 | * | ||
| 13 | * \b Overview | ||
| 14 | * | ||
| 15 | * Computes the inverse square root of the input vector and stores | ||
| 16 | * result in the output vector. | ||
| 17 | * | ||
| 18 | * <b>Dispatcher Prototype</b> | ||
| 19 | * \code | ||
| 20 | * void volk_32f_invsqrt_32f(float* cVector, const float* aVector, unsigned int | ||
| 21 | * num_points) \endcode | ||
| 22 | * | ||
| 23 | * \b Inputs | ||
| 24 | * \li aVector: the input vector of floats. | ||
| 25 | * \li num_points: The number of data points. | ||
| 26 | * | ||
| 27 | * \b Outputs | ||
| 28 | * \li cVector: The output vector. | ||
| 29 | * | ||
| 30 | * \b Example | ||
| 31 | * \code | ||
| 32 | * int N = 10; | ||
| 33 | * unsigned int alignment = volk_get_alignment(); | ||
| 34 | * float* in = (float*)volk_malloc(sizeof(float)*N, alignment); | ||
| 35 | * float* out = (float*)volk_malloc(sizeof(float)*N, alignment); | ||
| 36 | * | ||
| 37 | * for(unsigned int ii = 0; ii < N; ++ii){ | ||
| 38 | * in[ii] = 1.0 / (float)(ii*ii); | ||
| 39 | * } | ||
| 40 | * | ||
| 41 | * volk_32f_invsqrt_32f(out, in, N); | ||
| 42 | * | ||
| 43 | * for(unsigned int ii = 0; ii < N; ++ii){ | ||
| 44 | * printf("out(%i) = %f\n", ii, out[ii]); | ||
| 45 | * } | ||
| 46 | * | ||
| 47 | * volk_free(in); | ||
| 48 | * volk_free(out); | ||
| 49 | * \endcode | ||
| 50 | */ | ||
| 51 | |||
| 52 | #ifndef INCLUDED_volk_32f_invsqrt_32f_a_H | ||
| 53 | #define INCLUDED_volk_32f_invsqrt_32f_a_H | ||
| 54 | |||
| 55 | #include <inttypes.h> | ||
| 56 | #include <math.h> | ||
| 57 | #include <stdio.h> | ||
| 58 | #include <string.h> | ||
| 59 | |||
| 60 | ✗ | static inline float Q_rsqrt(float number) | |
| 61 | { | ||
| 62 | float x2; | ||
| 63 | ✗ | const float threehalfs = 1.5F; | |
| 64 | union f32_to_i32 { | ||
| 65 | int32_t i; | ||
| 66 | float f; | ||
| 67 | } u; | ||
| 68 | |||
| 69 | ✗ | x2 = number * 0.5F; | |
| 70 | ✗ | u.f = number; | |
| 71 | ✗ | u.i = 0x5f3759df - (u.i >> 1); // what the fuck? | |
| 72 | ✗ | u.f = u.f * (threehalfs - (x2 * u.f * u.f)); // 1st iteration | |
| 73 | // u.f = u.f * ( threehalfs - ( x2 * u.f * u.f ) ); // 2nd iteration, this can be | ||
| 74 | // removed | ||
| 75 | |||
| 76 | ✗ | return u.f; | |
| 77 | } | ||
| 78 | |||
| 79 | #ifdef LV_HAVE_AVX | ||
| 80 | #include <immintrin.h> | ||
| 81 | |||
| 82 | static inline void | ||
| 83 | ✗ | volk_32f_invsqrt_32f_a_avx(float* cVector, const float* aVector, unsigned int num_points) | |
| 84 | { | ||
| 85 | ✗ | unsigned int number = 0; | |
| 86 | ✗ | const unsigned int eighthPoints = num_points / 8; | |
| 87 | |||
| 88 | ✗ | float* cPtr = cVector; | |
| 89 | ✗ | const float* aPtr = aVector; | |
| 90 | __m256 aVal, cVal; | ||
| 91 | ✗ | for (; number < eighthPoints; number++) { | |
| 92 | ✗ | aVal = _mm256_load_ps(aPtr); | |
| 93 | ✗ | cVal = _mm256_rsqrt_ps(aVal); | |
| 94 | _mm256_store_ps(cPtr, cVal); | ||
| 95 | ✗ | aPtr += 8; | |
| 96 | ✗ | cPtr += 8; | |
| 97 | } | ||
| 98 | |||
| 99 | ✗ | number = eighthPoints * 8; | |
| 100 | ✗ | for (; number < num_points; number++) | |
| 101 | ✗ | *cPtr++ = Q_rsqrt(*aPtr++); | |
| 102 | ✗ | } | |
| 103 | #endif /* LV_HAVE_AVX */ | ||
| 104 | |||
| 105 | |||
| 106 | #ifdef LV_HAVE_SSE | ||
| 107 | #include <xmmintrin.h> | ||
| 108 | |||
| 109 | static inline void | ||
| 110 | ✗ | volk_32f_invsqrt_32f_a_sse(float* cVector, const float* aVector, unsigned int num_points) | |
| 111 | { | ||
| 112 | ✗ | unsigned int number = 0; | |
| 113 | ✗ | const unsigned int quarterPoints = num_points / 4; | |
| 114 | |||
| 115 | ✗ | float* cPtr = cVector; | |
| 116 | ✗ | const float* aPtr = aVector; | |
| 117 | |||
| 118 | __m128 aVal, cVal; | ||
| 119 | ✗ | for (; number < quarterPoints; number++) { | |
| 120 | |||
| 121 | ✗ | aVal = _mm_load_ps(aPtr); | |
| 122 | |||
| 123 | ✗ | cVal = _mm_rsqrt_ps(aVal); | |
| 124 | |||
| 125 | _mm_store_ps(cPtr, cVal); // Store the results back into the C container | ||
| 126 | |||
| 127 | ✗ | aPtr += 4; | |
| 128 | ✗ | cPtr += 4; | |
| 129 | } | ||
| 130 | |||
| 131 | ✗ | number = quarterPoints * 4; | |
| 132 | ✗ | for (; number < num_points; number++) { | |
| 133 | ✗ | *cPtr++ = Q_rsqrt(*aPtr++); | |
| 134 | } | ||
| 135 | ✗ | } | |
| 136 | #endif /* LV_HAVE_SSE */ | ||
| 137 | |||
| 138 | |||
| 139 | #ifdef LV_HAVE_NEON | ||
| 140 | #include <arm_neon.h> | ||
| 141 | |||
| 142 | static inline void | ||
| 143 | volk_32f_invsqrt_32f_neon(float* cVector, const float* aVector, unsigned int num_points) | ||
| 144 | { | ||
| 145 | unsigned int number; | ||
| 146 | const unsigned int quarter_points = num_points / 4; | ||
| 147 | |||
| 148 | float* cPtr = cVector; | ||
| 149 | const float* aPtr = aVector; | ||
| 150 | float32x4_t a_val, c_val; | ||
| 151 | for (number = 0; number < quarter_points; ++number) { | ||
| 152 | a_val = vld1q_f32(aPtr); | ||
| 153 | c_val = vrsqrteq_f32(a_val); | ||
| 154 | vst1q_f32(cPtr, c_val); | ||
| 155 | aPtr += 4; | ||
| 156 | cPtr += 4; | ||
| 157 | } | ||
| 158 | |||
| 159 | for (number = quarter_points * 4; number < num_points; number++) | ||
| 160 | *cPtr++ = Q_rsqrt(*aPtr++); | ||
| 161 | } | ||
| 162 | #endif /* LV_HAVE_NEON */ | ||
| 163 | |||
| 164 | |||
| 165 | #ifdef LV_HAVE_GENERIC | ||
| 166 | |||
| 167 | ✗ | static inline void volk_32f_invsqrt_32f_generic(float* cVector, | |
| 168 | const float* aVector, | ||
| 169 | unsigned int num_points) | ||
| 170 | { | ||
| 171 | ✗ | float* cPtr = cVector; | |
| 172 | ✗ | const float* aPtr = aVector; | |
| 173 | ✗ | unsigned int number = 0; | |
| 174 | ✗ | for (number = 0; number < num_points; number++) { | |
| 175 | ✗ | *cPtr++ = Q_rsqrt(*aPtr++); | |
| 176 | } | ||
| 177 | ✗ | } | |
| 178 | #endif /* LV_HAVE_GENERIC */ | ||
| 179 | |||
| 180 | #ifdef LV_HAVE_AVX | ||
| 181 | #include <immintrin.h> | ||
| 182 | |||
| 183 | static inline void | ||
| 184 | ✗ | volk_32f_invsqrt_32f_u_avx(float* cVector, const float* aVector, unsigned int num_points) | |
| 185 | { | ||
| 186 | ✗ | unsigned int number = 0; | |
| 187 | ✗ | const unsigned int eighthPoints = num_points / 8; | |
| 188 | |||
| 189 | ✗ | float* cPtr = cVector; | |
| 190 | ✗ | const float* aPtr = aVector; | |
| 191 | __m256 aVal, cVal; | ||
| 192 | ✗ | for (; number < eighthPoints; number++) { | |
| 193 | ✗ | aVal = _mm256_loadu_ps(aPtr); | |
| 194 | ✗ | cVal = _mm256_rsqrt_ps(aVal); | |
| 195 | _mm256_storeu_ps(cPtr, cVal); | ||
| 196 | ✗ | aPtr += 8; | |
| 197 | ✗ | cPtr += 8; | |
| 198 | } | ||
| 199 | |||
| 200 | ✗ | number = eighthPoints * 8; | |
| 201 | ✗ | for (; number < num_points; number++) | |
| 202 | ✗ | *cPtr++ = Q_rsqrt(*aPtr++); | |
| 203 | ✗ | } | |
| 204 | #endif /* LV_HAVE_AVX */ | ||
| 205 | |||
| 206 | #endif /* INCLUDED_volk_32f_invsqrt_32f_a_H */ | ||
| 207 |